In this video I rank that towns and discuss their strengths and weaknesses as they apply to pvp (mostly JC template).Here are some more videos for more detai The dread knight is the upgrade to the black knight, the sixth-tier creature of the Necropolis faction in Heroes of Might and Magic III. It can be recruited from the upgraded hall of Darkness. Knights have a 20% chance of cursing opponents they strike. Cursed creatures inflict only minimum damage in their own attacks. Dread knights’ attacks also have a 20% chance of inflicting double damage The pit lord is the upgrade to the pit fiend, the fifth-tier creature of the Inferno faction in Heroes of Might and Magic III. It can be recruited from the upgraded hell hole. Pit fiends and pit lords attack with tormenting whip blows. Once per combat, pit lords are able to resurrect dead allied troops as demons in place of another action. The number raised cannot be higher than the number of Note, I will include the Magma Elemental in the level 4 list (and the Storm Elemental in level 3) as that makes it a more sensible comparison to me, but you are free to do it differently. 1. Mighty Gorgon - The cows rule supreme, 'nuff said. 2. Minotaur King - Awesome unit, one of my favorites in the game. Good speed, awesome stats, and highly The ogre is the fourth-level creature of the Stronghold faction in Heroes of Might and Magic III: The Restoration of Erathia. It can be recruited from the ogre fort. The ogre can be upgraded to the ogre mage. Wielding great wooden clubs, ogres and ogre mages deal good damage and are very durable.OffBck The ogre is a powerful close-combat fighter, but too slow to charge the enemy, so it should 5. Skeleton Warrior - I'm not factoring in the crazyness of Necromancy, since that's a better indicator of skills strengths rather than creature strength. Decent stats and health. The 1-3 damage can hurt though, compared to the 2-3 for some other level 1s. 6. Hobgoblin - Like the Master Gremlins, nice early game but don't cut it later on. 7. Ranking tier 3 units from a popular mod of Heroes of Might and Magic V.Mod: Level Three Unit Name: Genie Naga Damage: 9-12 14-22 Hit Points: 60 90 Growth: 6 4 Abilities: Flying, No Retaliation Spellcaster Notes: Genies look a bit different now, as they can now use their magic skills offensively, as well. This little addition gives them a slight edge over the Naga in usefullness. .

heroes of might and magic 3 unit tier list